Difference between revisions of "Capture the Artifact 2.0 Release Notes"
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*** Titanosaur (After 1 hour) | *** Titanosaur (After 1 hour) | ||
** '''Supply Crates''' - Supply crates fall from the sky. Loot the supply crate to give points to your entire team | ** '''Supply Crates''' - Supply crates fall from the sky. Loot the supply crate to give points to your entire team | ||
− | Main base | + | == Main base == |
− | + | * Entry to the main base has been changed to be a single ramp/choke point | |
− | + | * Main base areas will be automatically built up with a default build | |
− | + | * These structures cannot be demolished (only destroyed by the other team) | |
− | + | * Pre-built turret towers | |
− | + | ** 2 medium turret towers on the ramp | |
− | + | ** 1 large turret tower blocking way to your artifact | |
− | + | ** 2 small turret towers on the edges of your base | |
− | Shop | + | == Shop == |
− | + | * All items for use in Capture the Artifact are now purchased at the Shop Terminal, located in your main base (looks like a City Terminal) | |
− | + | * Players earn "Hexagons" throughout the game | |
− | + | ** Players will earn a small amount of Hexagons per second | |
− | + | ** You will gain extra Hexagons per second for each enemy teleporter you are currently holding | |
− | + | ** You earn a small amount of Hexagons every time your team gets a player or dino kill | |
− | + | ** Player who lands the killing blow gets bonus Hexagons | |
− | + | * Hexagons can be exchanged for | |
− | + | ** Dinos | |
− | + | ** Some dinos have limits on how often and how many can be purchased | |
− | + | ** Explosives | |
− | + | ** Structures | |
− | Teleporters | + | == Teleporters == |
− | + | * There are now 6 teleporters on the map | |
− | + | ** Red team/Blue team ramp | |
− | + | ** Red team/Blue team perimeter | |
− | + | ** Red team/Blue team base | |
− | + | * The ramp teleporters will be built up with turrets | |
− | + | * When a teleporter is captured, any structures around it change ownership to the capturing team. | |
− | Dinos | + | == Dinos == |
− | + | * Dino stats have all been normalized | |
− | + | ** All dinos are level 1 and all dinos of the same type have the same stats | |
− | + | ** Each dino will get 10 points to put in, but each point will give roughly 5x the normal stat amount |
Latest revision as of 05:37, 27 May 2020
Contents
Rule Changes
- The game will only end when one team manages to capture the opponents artifact
- Capturing the artifact has changed. Once the artifact bubble is destroyed, the artifact will be captured and the game will end.
- After the normal 1 hour 30 minute timer has expired, the game will enter OVERTIME and the following game changes will go into effect:
- Turrets will no longer refill
- All structures take 2x damage
- Artifact takes 2x damage
- After 30 minutes, the effect of the "Rider Bonus" buff increases by 1% every minute.
Map
- Map has been simplified to have only a single lane
- The lane is surrouned by jungle on one side, and the mountain on the other
- At times, various objectives will appear in the wilderness areas.
- Tribute Challenge - Collect the tribute requested to earn a buff for your team
- Hunter's Reward - Increasing all damage and resistance of your dinos by 25% for 2 minutes.
- Boss Challenge - A random boss enters the Arena! Defeat the boss to earn a bonus for your team
- Broodmother's Grasp - Increase damage and resistance by 15%. In addition, your melee attacks cause enemies to be webbed for 4 seconds, reducing movement speed by 70%. Lasts 5 minutes.
- Might of the Monkey - Increase damage and resistance by 15%. In addition, your melee attacks cause enemies to be stuned for 4 seconds. Lasts 5 minutes.
- Dragon's Fury - Increase damage and resistance by 15%. In addition, your melee attacks cause the target to burn for 5 seconds. Lasts 5 minutes.
- Dino Helper - A wild dino will enter the arena, which can be tamed by a member of your team. Tame this dino before your enemy!
- Quetzal
- Wyvern
- Astrocetus
- Titanosaur (After 1 hour)
- Supply Crates - Supply crates fall from the sky. Loot the supply crate to give points to your entire team
- Tribute Challenge - Collect the tribute requested to earn a buff for your team
Main base
- Entry to the main base has been changed to be a single ramp/choke point
- Main base areas will be automatically built up with a default build
- These structures cannot be demolished (only destroyed by the other team)
- Pre-built turret towers
- 2 medium turret towers on the ramp
- 1 large turret tower blocking way to your artifact
- 2 small turret towers on the edges of your base
Shop
- All items for use in Capture the Artifact are now purchased at the Shop Terminal, located in your main base (looks like a City Terminal)
- Players earn "Hexagons" throughout the game
- Players will earn a small amount of Hexagons per second
- You will gain extra Hexagons per second for each enemy teleporter you are currently holding
- You earn a small amount of Hexagons every time your team gets a player or dino kill
- Player who lands the killing blow gets bonus Hexagons
- Hexagons can be exchanged for
- Dinos
- Some dinos have limits on how often and how many can be purchased
- Explosives
- Structures
Teleporters
- There are now 6 teleporters on the map
- Red team/Blue team ramp
- Red team/Blue team perimeter
- Red team/Blue team base
- The ramp teleporters will be built up with turrets
- When a teleporter is captured, any structures around it change ownership to the capturing team.
Dinos
- Dino stats have all been normalized
- All dinos are level 1 and all dinos of the same type have the same stats
- Each dino will get 10 points to put in, but each point will give roughly 5x the normal stat amount